package com.gl.battleship.services;

public class Constants {

	public static final int NUMBER_OF_SHIPS = 4;
	public static final int MIN_SHIP_POSITIONS = 2;
	public static final int SIZE_OF_BOARD = 10;
	public static final char WATER = '0';
	public static final char SHIP_TWO_POSITIONS = '2';
	public static final char SHIP_THREE_POSITIONS = '3';
	public static final char SHIP_FOUR_POSITIONS = '4';
	public static final char SHIP_FIVE_POSITIONS = '5';
	public static final String ACCEPTED_WAR = "ACCEPTED_WAR";
	public static final String REFUSED_WAR = "REFUSED_WAR";	
	public static final String VALID_FLEET= "VALID_FLEET";
	public static final String VALID = "VALID";
	public static final String INVALID = "INVALID";
	public static final String GAME_OVER = "GAME_OVER";
	public static final String RETIRED = "RETIRED";
	public static final String LOGOUT_SUCCESSFUL = "LOGOUT_SUCCESSFUL";
	public static final String HIT_SUNK_WIN = "HIT_SUNK_WIN";
	public static final String WATER_STRING = "WATER";
}
